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Kandoiie - Printable Version +- Sangreal - Fantasy Roleplay (http://193.122.143.38) +-- Forum: Lore of Sangreal (http://193.122.143.38/forumdisplay.php?fid=7) +--- Forum: Biologica (http://193.122.143.38/forumdisplay.php?fid=15) +---- Forum: Fauna (http://193.122.143.38/forumdisplay.php?fid=17) +---- Thread: Kandoiie (/showthread.php?tid=128) |
Kandoiie - __denby - 05-02-2026 Kandoiie
"A child is most vigilant when near the banks of brackish water. Their peoples' call them Kan'der, serpentine beasts of the muck." - Amrynn Craleth, Elven Naturalist. ![]() It is commonly upheld in the realm of naturalism, that there is almost always a species that preys upon a dominant predator. At times, these predators sink into the realm of verbal myth and children’s horror stories. In the case of Men, such lies in the ever-present fear of cursed monsters stalking the night. To those last vestiges of the Elder races, however, these stories are mirrored in-part by the rarely seen Kandoiie, or as in their tongue, Kan’der. Kandoiie are ferocious creatures, rumored a distant relative of the very same folk that fear them. Their similarities, however, end there. Kandoiie possess serpentine bodies from the mid-hip, stretching to a thickly muscled tail. This tail, mirroring the shape and structure of a constrictor-snake, extends to a length of twenty feet in adults. Newborns and Younglings possess tail-lengths of three feet and twelve feet respectively. The serpentine beasts bear a torso not dissimilar to that of the other humanoid-races in structure. Their upper bodies are significantly more developed in musculature than their humanoid counterparts, seeming more akin to large Goblinoid creatures. These upper bodies are covered in a series of small scales and thick skin- the texture being extended upwards from the tail. A Kandoiie adult’s torso is typically five feet from hip to collar bone, and considerably stocky, tapering very little from the tail’s joint. Kandoiie do not develop their significant musculature until later in life, beginning around twenty-two years of age. Their species lacks sexual dimorphism, however, and the females are almost entirely indistinguishable from the males in terms of physical bulk. Kandoiie bear upon a thick and low-set neck, a large viper-esque head. Barring the fatty-tissue along the top ridges of their skulls, no other outstanding features make themselves present. Their eyes are typically yellow or orange in color, and lie deeply within the foreward-sides of their skulls. Kandoiie possess no eyelids, instead bearing clear scales that cover their eyes. Given that the majority of the Kandoiie are located in and around brackish waterways and heavily-forested coastlines, their colors tend to be an extensively muted palette of pale browns, greens, and yellows. On occasion, however, a Kandoiie will be born with bright and fluorescent colorations, a marking that sets them apart from their more reservedly colored brethren. Distribution: Kandoiie are primarily located around the rivers and deltas of Western Sangreal, and upon the archipelago-type islands along the coasts. It is not uncommon for parties of Kandoiie to venture further inland, but they will not stray far from sources of water. Kandoiie are most similar to water-dwelling snakes, and their standard habitat reflects this. Unlike their more primal counterparts, however, Kandoiie possess the most basic of tribally organized societies. Living in and around the banks of rivers and river deltas, it is typical for Kandoiie hovels to be dug into the rich clay of the banks- stretching for tens of feet into the drier earth. Entrances to these homes, however, are covered by water, which laps just above their circular openings. Generally, Kandoiie live in groups of eight to fifteen, possessing a string of dwellings along a single stretch of river. These creatures are quite territorial, and tend to respect the borders of other Kandoiie families. It is incredibly unusual for these creatures to assemble into large groups, though it is not unheard of. Forest elven oral history tells of a few distinct periods where the Serpent-people rallied behind one of these ‘bright’ brothers, and form raiding parties numbering several hundred strong. Diet: Kandoiie are carnivorous. Their diet is typically that of medium to small game, consumed raw- having been captured by physical brawn, or felled through the use of simple hunting weapons. Their diet rarely includes that of the ‘sentient’ races, though members of the Elder Races alike are considered delicacies to these creatures. Should one fall into their grasp, a familial celebration is pitched to honor the gift that the River had given them. These serpentine beasts know little, if anything, of the races of Men and Goblin- such, it is uncertain as to whether or not they would consider such things as food. Should a person enter their territory willingly, though, it would not end well. Relations: As in tune with the prior explanations of their kind, Kandoiie are prone to consider all other creatures, either threat or prey. It is told, by those Elves whose scientific parties had given the earliest research of them, that the Kandoiie were much avoided, and little contact was made between them. It has been witnessed, however, for a few individual tribes of Kandoiie to possess more amicable relations with those that live near them. Presumably, these few are progressing more towards a civilized, agrarian society. Inter-tribal relations are quite tragic at the best of times. Inter-tribal marriage is common, and small skirmishes occurring because of these marriages is even moreso. Typically, tribes of Kandoiie will remain in amicable terms, until either group breaches the other’s territory to chase prey. If such occurs, the vengeance upon these trespassers is swift and without mercy. In tune with the legend of the Kan’der, spoken of in whispers by some ancient lore-keepers- it is only the ‘Bright’ ones which may unite more than one tribe. Something differs between these special members of their race- they either possess greater intelligence, arcanic powers, or something altogether more sinister. Mechanics:
Alchemical Properties:
Material Properties:
[Sightings of or interaction with these creatures are prohibited outside of Lore-Approved Events.]
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